Some of you may have checked out the courses I posted over on the Adobe Developer Connection on building progressive and streaming video players with the Adobe Open Source Media Framework (OSMF).
Unfortunately, even those courses are relatively new, the code in them no longer works, because OSMF has advanced a few sprints. We’re now at OSMF sprint 9, and the framework continues to shift quite a bit.
Because there are almost no examples on the web of using OSMF with Flash (as opposed to Flex), and I’ve had several people email me asking if I had time to update the code.
A common practice amongst PureMVC developers when creating PureMVC Mediator implementations is the “view getter”, a getter method that returns the instance of the view object that the Mediator is coupled with. As an example I will use an imaginary media player with a playlist. …read more…
It’s 35 minutes across five lessons and takes you through the process of converting the progressive OSMF video player (which we create in the first installment of this course on Building Progressive Video Players with Adobe OSMF, into a dynamic multi-bitrate streaming player. Multi-bitrate streaming occurs when you program your Flash to deliver the highest quality video a viewer can see (dependent on their bandwidth). *Dynamic* multi-bitrate streaming is similar, with the additional feature of having your player constantly meters the bandwidth throughout viewing, to adjust the playback between multiple videos seamlessly, as the viewer’s bandwidth may fluctuate. …read more…
I’ve just publicly released the first available output from the Synesthesizer — a side-project, executed in Flash, that translates pictures into music. The Synesthesizer is the first tangible product of Project Ludi, an internal skunkworks project here at Almer/Blank, the goal of which is to translate any type of media into any other type of media.
The Synesthesizer is a Flash 10 musical synthesizer that relies on synesthesia-inspired translation metaphors.