Nov 14, 2011
Over the past several years, Almer/Blank has created some outstanding experiences, for a wide variety of top-tier firms, using multiple technologies. In this time, we have become particularly associated with Adobe Flash Platform technologies. Indeed, I have been working with Flash since 1999, and I watched the technology evolve from a primitive but useful animation tool, to an amazingly powerful platform underpinning awe-inspiring experiences featuring HD video, real 3D and amazing interactivity.
In the past 18 months, we made many representations to clients and prospective clients about the value proposition offered by Adobe’s Flash Platform technology, particularly with respect to mobile and pan-screen workflows, from design through production and distribution. We made these statements and representations, in good faith, based on publicly-stated, forward-looking representations from a publicly-traded firm — the fourth largest software publisher in the world.
However, given Adobe’s recent announcements, it's clear that a new era in the online frontier is rapidly unfolding before us. As we all embark on the next phase of this journey, we enter a turbulent period filled with both uncertainties and frustrations but also filled with new opportunities. We, at Almer/Blank, welcome this challenge as we are accustomed to being at the forefront of this kind of volatility.
Moving forward into 2012, we will expand our focus on native-language application development for devices and desktops, in Objective C for iOS, Java for Android and C for desktops — as well as specialized tools like Unity for more intensive gaming. Additionally, we will apply our extensive knowledge of Flash Platform technology to assisting clients in the process of migrating from Flash in their digital presence should they so desire.
The support to Flash that Almer/Blank has long provided through the LA Flash community, and the Rich Media Institute, will now be balanced with other community activities. First among these is a new website that Almer/Blank Labs will shortly launch, to facilitate the process of firms and Flash talent migrating to new technologies.
We are still experts in Flash Platform technologies, and we will continue to provide Flash consulting and development services — but moving forward, we will no longer make that our primary focus.
As always, Almer/Blank is devoted to creating outstanding digital experiences, for any intended audience, on any required hardware — and we will continue to employ whatever technologies are most effective at achieving those goals. On that front, nothing has changed — and it never will.
It's sad times for Flash. We're going to stick with Flash/AIR for a while here (we still do some projects in Director!) but we're always looking at other technologies.
Are you considering other cross-platform technologies (HaXe, Corona, Mono, etc) or has this whole situation soured you on relying on 3rd parties altogether? I started doing HaXe a couple months ago so I wouldn't have to endure the pain of JavaScript, and now that FDT has good HaXe support it's even easier for OSX/Linux developers. Corona interests me too, but I'm not sure I want to deal with lua, it shares some of the same problems as JavaScript.
We have used HaXe in the past for other uses, and are coming back to it. Corona has appeal. In general, we have been examining all options for app production for more than the past 12 months, and we are now expanding that effort.
We are not soured on 3rd parties — but we are much more circumspect. But it's different when the IDEs are provided by 3rd parties, than when the runtimes are.
[...] to. This change is occurring for many reasons that have been written about at great lengths all over the web but I just wanted to share my two cents. First a brief history of my Flash development [...]