Here's a little trick to bring up expected events in code hinting in the Flash/Flex Builder IDE:
Let's say you have a custom event:
public class CustomEvent extends Event
public static const SOME_EVENT:String = "someEvent";
public function CustomEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=false)
I've compiled a quick reference list of all the new classes in the Flash 10.1 API. Some look to be very useful, while others seem to be internal classes that aren't going to be any use for developers.…
So after getting my hands on the new Hype framework, I wanted to put together a simple demo together that utilizes a combination of the SoundAnalyzer class and some 3D eye candy (via Papervision3D).
First off, I can say that I really like being able to play around with the…
I just came across one of the coolest AS3 toolkits I've seen in a long time – Hype. Basically, the point of Hype is to make UI design as easy and fast as possible. It includes commonly used algorithms used in visual and audio design such as grids, shapes, random…
After starting my new gig with Almer/Blank today, I changed my workflow a bit to incorporate my Macbook along with an external 21" display. The primary development environment in our projects is Flex Builder.
Well, the first thing I noticed when going in to edit a file was…