Almer/Blank Labs

Hype/Papervision3D Demo

So after getting my hands on the new Hype framework, I wanted to put together a simple demo together that utilizes a combination of the SoundAnalyzer class and some 3D eye candy (via Papervision3D).

First off, I can say that I really like being able to play around with the sound spectrum using only a couple lines of code. I also used the Rythm class to run an enter frame method, which is very convenient in that I didn't need to manually set up an event and listener.

Lastly, I wanted to also utilize a tweening engine to smooth out the particle movement, but doing so cut the framerate by about 80% (a little better with TweenMax/TweenLite, but still not good enough). I also briefly played around with the Flint particle emitter, but I'm not familiar enough with Papervision/Flint to get it working how I wanted.

UPDATE - I decided to give a tween engine one more shot, and was able to use TweenMax while keeping the framerate at an acceptable level.

UPDATE 11/06/2009 - Updated code sample to reflect demo swf.

UPDATE 3/29/2010 - It's come to my attention that Wordpress tends to be a bit moody when it comes to code formatting in posts, especially in the case of vectors (which use the greater than/less than characters). That said, I've posted a couple pastebin examples:

Link --> Document class
Link --> ApplicationView class

...read more...

Web 2.0 and “Blogging”

I caught wind of this video exemplifying the OMG sooooo awesome wonders of the how’s, why’s and wtf’s of Web 2.0 and what it means to current civilization. Enjoy ;) [There is a video that cannot be displayed in this feed. Visit the blog entry to see the video.]